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Wednesday (June 12th) - Main Conference

08:30 Welcome & Keynote

  • Welcome by General Chair and Technical Program Co-ChairJerry Fails and Lana Yarosh
  • Experiencing the Body as PlayFlorian "Floyd" Mueller

10:30 Methods (chaired by Svetlana Yarosh)

  • Using Gameplay Design Patterns with Children in the Redesign of a Collaborative Co-located GameEva Eriksson, Gökçe Elif Baykal, Olof Torgersson, and Staffan Björk
  • Engaging Teenagers in Asynchronous Remote Groups to Design for Stress Management Arpita Bhattacharya, Calvin Liang, Emily Zeng, Kanishk Shukla, Miguel Rios Wong, Sean Munson, and Julie Kientz
  • Assessing Children's Perceptions and Acceptance of a Social RobotJacqueline Kory-Westlund and Cynthia Breazeal
  • Evaluating Long Term User Experience with Children: Comparing the MemoLine with Interviews (Short)Matthew Horton, Bieke Zaman, Gavin Sim, and Karin Slegers

11:45 2018 Edith Ackermann Awardee Presentation

12:00 Work-in-Progress A 'Madness' Presentations (chaired by Sharon Chu)

  • "Anon what what?'': Children's Understanding of the Language of PrivacyStacy Black, Rezvan Joshaghani, Dhanush kumar Ratakonda, Hoda Mehrpouyan, and Jerry Fails
  • Designing Sensory-Inclusive Virtual Play Spaces for ChildrenLouAnne Boyd
  • Designing Software to Prevent Child Marriage GloballyJostein Brevik, Letizia Jaccheri, and Juan Torrado
  • 'trove': a Digitally Enhanced Memory Box for Looked After and Adopted ChildrenStuart Gray, Rachel Hahn, Kirsten Cater, Debbie Watson, Chloe Meineck, and Tom Metcalfe
  • Co-adapting a Design Thinking Activity to Engage Students with Learning Disabilities: Insights and Lessons LearnedLynne Harden and Emily Moore
  • Designing a Collaborative Virtual Reality Game for Teen-Robot InteractionsAda S. Kim, Elin Björling, Simran Bhatia, and Dong Li
  • Design Implications from Cognitive Event Analysis: A case study of digitally mediated interaction in autistic childrenMargaret Laurie, Andrew Manches, and Sue Fletcher-Watson
  • Co-Designing an Intelligent Conversational History Tutor with ChildrenNaja Mack, DeKita Moon Rembert, Robert Cummings, and Juan Gilbert PhD
  • A Serious Videogame to Support Emotional Awareness of People with Down SyndromeMarisela Hernández Lara, Karina Caro, and Ana I. Martinez-Garcia
  • Broadening Participation for Remote Communities: Situated Distance TelepresenceOsazuwa Okundaye, Francis Quek, and Sharon Chu
  • "My Name Is My Password:"Understanding Children's Authentication and PracticesDhanush kumar Ratakonda, Tyler French, and Jerry Fails
  • Comic-based Digital Storytelling with Primary School ChildrenCarolina Beniamina Rutta, Gianluca Schiavo, Massimo Zancanaro, and Elisa Rubegni
  • Creative Learning Kits for Physical Microworlds: Supporting the Making of Meaningful Projects Using Low-cost MaterialsMariana Tamashiro, Leo Burd, and Ricarose Roque
  • Children’s Assessment of Co-design Skills: Creativity, Empathy and CollaborationMaarten Van Mechelen, Alice Schut, Mathieu Gielen, and Antonia Clasina Södergren
  • "Hey Emotion Companion, Can You Be My Friend?"Rojin Vishkaie
  • ARCat:A Tangible Programming Tool for DFS Algorithm TeachingXiaozhou Deng, Danli Wang, and Qiao Jin
  • Timeless Homes: Exploring Genealogy and Family Histories through Co-Design with ChildrenWenting Cheng, Jiahui Wu, and Elizabeth Bonsignore

12:30 Lunch & Work-in-Progress A Posters

14:00 Fostering Science (chaired by Jason Yip)

  • Supporting Parent-Child Collaborative Learning through Haptic Feedback DisplaysElham Beheshti, Katya Borgos-Rodriguez, and Anne Marie Piper
  • Supporting Interest in Science Learning with a Social RobotJoseph Michaelis and Bilge Mutlu
  • Understanding Context in Children's Use of Smartwatches for Situated Science Learning in Everyday LifeSharon Chu, Brittany Garcia, and Beth Nam
  • Discussion Prompts to Support Family Engagement in Science: Talking about Astro-engineering in Library-based Making Program (Short)Heather Toomey Zimmerman, Zachary McKinley, Katharine E. Grills, and Soo Hyeon Kim
  • Exploring Parent Use of Early STEM Media to Inform Design for Children (Short)Brianna Hightower, Kelly Sheehan, Alexis Lauricella, and Ellen Wartella

16:00 Lowering Barriers (chaired by Tilde Bekker)

  • Query Formulation Assistance for Kids: What is Available, When to Help & What Kids WantJerry Fails, Maria Pera, Oghenemaro Anuyah, Casey Kennington, Katherine Wright, and William Bigirimana
  • Youth Learning Machine Learning through Building Models of Athletic MovesAbigail Zimmermann-Niefield, Makenna Turner, Bridget Murphy, Shaun Kane, and R. Benjamin Shapiro
  • Joint Emotional State of Children and Perceived Collaborative Experience in Coding ActivitiesKshitij Sharma, Sofia Papavlasopoulou, and Michail Giannakos
  • Smart Homes Programming: Development and Evaluation of an Educational Programming Application for Young Learners (Short)Mazyar Seraj, Cornelia S. Große, Serge Autexier, and Rolf Drechsler
  • Exploring Globally Inclusive Online Collaboration for Indian and Finnish School children (Short)Sumita Sharma, Pekka Kallioniemi, Jaakko Hakulinen, Tuuli Keskinen, and Markku Turunen

17:30 Boise State University Welcome Reception

  • Posters and Networking Social777 West Main Street
  • Free Concert DowntownGrove Plaza

Thursday (June 13th) - Main Conference

08:30 Adolescents & Teens (chaired by Elisa Rubegni)

  • A Review of Design Interventions for Promoting Adolescents’ Physical ActivityYudan Ma, Annemiek Veldhuis, Tilde Bekker, Jun Hu, and Steven Vos
  • Behind the Scenes: Design, Collaboration, and Video Creation with YouthSarah McRoberts, Ye Yuan, Kathleen Watson, and Svetlana Yarosh
  • Enacting Identities: Participatory Design as a Context for Youth to Reflect, Project, and Apply their Emerging IdentitiesMerijke Coenraad, Jen Palmer, Diana Franklin, and David Weintrop
  • Brokering Data: Co-Designing Technology with Latina Teens to Support Communication with ParentsRalph Vacca

10:30 Panel: Broadening the Discussion of Ethics in the Interaction Design and Children Community

    Follow this link to participate in the discussion.

  • Organizer: Christopher Frauenberger (TU Wein, Vienna University of Technology, Austria)
  • Organizer: Monica Landoni (Università della Svizzera italiana, USI, Italy)
  • Organizer: Jerry Alan Fails (Boise State University, USA)
  • Organizer: Janet C. Read (University of Central Lancashire, UK)
  • Organizer: Alissa Antle (Simon Fraser University, Canada)
  • Organizer: Pauline Gourlet (United Nations, USA)

11:45 Research & Design Competition (chaired by Kiley Sobel)

  • Digipack Pro – Revamping Social Interactions and Supporting Physical ActivityCalkin Suero Montero, Eija Karna, and Kwok Ng
  • EmotoTent: Reducing School Violence through Embodied Empathy GamesAlissa Antle, Ofir Sadka, Iulian Radu, Boxiao Gong, Victor Cheung, and Uddipana Baishya
  • KidLED : A colorful approach to children's activity awarenessAnkita Samariya, Jerry Fails, Margiawan Fitriani, Tucker Ferguson, and Anud Sharma

12:00 Demo 'Madness' Presentations (chaired by Monica Landoni)

  • Programmable Battery as a Computational Crafting Material for ChildrenHideki Mori
  • Rewire: A Game About NeuroplasticityStephanie Zhang and Emily Ling
  • The Sensing Bridge Between Perceptuomotor Experience and Scientific InvestigationAmy Farris
  • Harmonious: expressive confidence through explorative construction of chord progressionsRundong Jiang and Vishesh Gupta
  • City Settlers - Participatory Games to Build Sustainable CitiesVishesh Kumar and Mike Tissenbaum
  • Mazi: A Tangible Toy for Collaborative Play between Children with AutismAntonella Nonnis and Nick Bryan-Kinns
  • VisualNoteKenneth Fernandez, Jiayu He, and Caitlin Go
  • Special Demo Table Remembering Mike EisenbergLayne Hubbard, Rona Sadan, and Christian Hill

12:30 Lunch & Demos

14:00 Makers & Coders (chaired by Mike Horn)

  • Is My Game Ok Dr.Scratch? Exploring Computational Thinking Development in Game Design via MetricsGiovanni Troiano, Sam Snodgrass, Erinc Argimak, Gregorio Robles, Gillian Puttick, Eli Tucker-Raymond, Michael Cassidy, Gillian Smith, and Casper Harteveld
  • Tinkering with Music: Designing a Maker Curriculum for An After School Youth Club (Short)David Bar-El and Marcelo Worsley
  • Programs in the Palm of your Hand: How Live Programming Shapes Children’s Interactions with Physical Computing DevicesLautaro Cabrera, John H. Maloney, and David Weintrop
  • Facilitation in an Intergenerational Making Activity: How Facilitative Moves Shift Across Traditional and Digital Fabrication (Short)Stephanie Jones, Melissa Perez, Sarah Lee, Kira Furuichi, and Marcelo Worsley
  • Understanding the Practices and the Products of Creativity: Making and Tinkering Family Program at Informal Learning Environments (Short)Soo Hyeon Kim and Heather Toomey Zimmerman

16:00 VR/AR (chaired by Lisa Anthony)

  • PrototypAR: Prototyping and Simulating Complex Systems with Paper Craft and Augmented RealitySeokbin kang, Leyla Norooz, Elizabeth Bonsignore, Virginia Byrne, Tamara Clegg, and Jon Froehlich
  • "I'm Drowning in Squirrels!": How Children Embody and Debug Computational Algorithms Through Designing Mixed Reality Games (Short)Breanne Litts, Apoorva Chauhan, Chase Mortensen, and Kamaehu Matthias
  • Designing for Impact: Shifting Children’s Perspectives of Civic and Social Issues Through Making Mobile Games (Short)Julie Lamarra, Apoorva Chauhan, and Breanne Litts
  • MaR-T: Designing a Projection Based Mixed Reality System for Nonsymbolic Math Development of PreschoolersCeylan Beşevli, Elif Salman, Tilbe Göksun, Hakan Urey, and Oğuzhan Özcan
  • An Exploration of Using Virtual Reality to Assess the Sensory Abnormalities in Children with Autism Spectrum Disorder (Short)Ankit Koirala, Zhiwei Yu, Hillary Schiltz, Amy Van Hecke, Kathleen Koth, and Zhi Zheng

17:30 JUMP Reception: Fun, Demos, and Awards

  • FunJUMP Deck & Slides
  • DemosJUMP & Loft Rooms
  • Award AnnouncementsJUMP Room

Friday (June 14th) - Main Conference

08:30 Youngest (chaired by Glenda Revelle)

  • “Hey Google, Do Unicorns Exist?”: Conversational Agents as a Path to Answers to Children’s QuestionsSilvia Lovato, Anne Marie Piper, and Ellen Wartella
  • Voice Agents Supporting High-Quality Social PlayLuiza Superti Pantoja, Kyle Diederich, Liam Crawford, and Juan Pablo Hourcade
  • Designing Tangible ABCs: Fröbel’s Sticks and Rings for the 21st Century (Short)Heidy Maldonado
  • Active Listening: Encouraging Sound Awareness Through Tangible Sonic Toys (Short)Kristin Carlson, Greg Corness, and Prophecy Sun
  • No Touch Pig! Investigating Child-Parent Use of a System for Training Executive FunctionKiley Sobel, Kate Yen, Yi Cheng, Yeqi Chen, and Alexis Hiniker

10:30 Panel: Paths to Partnering

  • Moderator: Allison Druin (Pratt Institute, USA)
  • Panelist: Tejinder Judge (Google, USA)
  • Panelist: Wyndeth Davis (National Park Service, USA)
  • Panelist: Claudio Pinhanez (IBM Research, Brazil)

12:00 Work-in-Progress B (chaired by Matthew Horton)

  • Peppy: A Paper-Based Augmented Reality Application to Help Children Against DysgraphiaMaira Abid, Muhammad Ahmed Bhimra, Muhammad Mubeen, Azan Bin Zahid, and Suleman Shahid
  • Designing Social Play to Support Young Hospitalised ChildrenValentina Andries and Judy Robertson
  • HugBot: A soft robot designed to give human-like hugsHooman Hedayati, Srinjita Bhaduri, Tamara Sumner, Daniel Szafir, and Mark Gross
  • Thought Disposal: Co-designing a virtual interaction to reduce stress in teensElin Björling, Rachael Cicero, Aditya Sankar, and Anand Sekar
  • Searching for spellcheckers: What kids want, what kids needBrody Downs, Tyler French, Katherine Wright, Maria Pera, Casey Kennington, and Jerry Fails
  • Mixed Reality for Learning ProgrammingJoonyoung Kim, Sudeep Agarwal, Kristina Marotta, Siwei Li, Jonathan Leo, and Duen Horng Chau
  • Exploring Tangible Interaction and Diegetic Feedback in an AR Math Game for ChildrenJingya Li, Erik van der Spek, Jun Hu, and Loe Feijs
  • Diverso: Make learning relevant for all studentsLivia Macedo and Andrew McCabe
  • Exploring the Needs of Fifth Graders Solving Math Word Problems for PersonalizationDeKita Moon Rembert, Naja Mack, and Juan Gilbert PhD
  • Knowledge Places: Embedding Knowledge in the Space of the ClassroomAnthony Perritano and Tom Moher
  • Participatory Design with Teens: A Social Robot Design ChallengeEmma Rose, Elin Björling, and Maya Cakmak
  • Gesture-based Video Games to Support Fine-Motor Coordination Skills of Children with AutismAurora Ruiz-Rodriguez, Ana I. Martinez-Garcia, and Karina Caro
  • Investigating the Social and Temporal Aspects of Children's Physical Activity GamesAnkita Samariya, Jerry Fails, and Derek Hansen
  • Towards Better Transitions for Children with Diabetes: User Experiences on a Mobile Health AppJi Youn Shin and Bree Holtz
  • Towards a child-led design process - A pilot study: when pre-schoolers’ play becomes designingAntonia Clasina Södergren and Maarten Van Mechelen
  • Supporting self-evaluation for children with mental disabilities through Augmented RealityJuan Torrado, Javier Gomez, and Letizia Jaccheri
  • From Doodles to Designs: Participatory Pedagogical Agent Design with Elementary StudentsJoseph B. Wiggins, Jamieka Wilkinson, Lara Baigorria, Yingwen Huang, Kristy Elizabeth Boyer, Collin Lynch, and Eric Wiebe

12:30 Lunch & Work-in-Progress

14:00 Storytelling (chaired by Christopher Frauenberger)

  • Intergenerational Family Storytelling and Modeling With Large-Scale Data SetsDaryl Axelrod and Jennifer Kahn
  • Co-designing Inclusive Multisensory Story Mapping with Children with Mixed Visual AbilitiesClare Cullen and Oussama Metatla
  • Together Together: Combining Shared and Separate Activities in Designing Technology for Family LifePeter Christensen, Christoffer Øland Skovgaard, and Marianne Graves Petersen
  • Detecting Gender Stereotypes in Children Digital StoryTelling (Short)Elisa Rubegni, Monica Landoni, Antonella de Angeli, and Letizia Jaccheri

16:00 Apps (chaired by Silvia Lovato)

  • The Added Challenge of Digital Reading: Exploring Young Children’s Page Turning Behaviors (Short)Ying Xu, Joanna Yau, and Stephanie Reich
  • "Stranger Danger!" Social Media App Features Co-designed with Children to Keep Them Safe OnlineKarla Badillo-Urquiola, Diva Smriti, Brenna McNally, Evan Golub, Elizabeth Bonsignore, and Pamela Wisniewski
  • Creating a Framework to Support the Critical Consideration of Dark Design Aspects in Free-to-Play AppsDan Fitton and Janet Read
  • A Framework of Touchscreen Interaction Design Recommendations for Children (TIDRC): Characterizing the Gap between Research Evidence and Design PracticeNikita Soni, Aishat Aloba, Kristen S Morga, Pamela Wisniewski, and Lisa Anthony

18:00 Boise Zoo Reception

  • Fun & Food
  • Giraffes, Farm Animals, 'Cruise', Carousel, Face-painting

Saturday (June 15th) -
Workshops, Courses, and Doctoral Consortium

Additional Information on Accepted Workshops and Courses

Full Day (9 am to 5 pm)

Morning (9 am to Noon)

  • C1: Child Development and Interaction DesignJuan Pablo Hourcade, Luiza Superti Pantoja, and Kyle Diederich

Afternoon (1 pm to 4/5 pm)

  • C2: Craft- and Project-based Pedagogy for Digital Fabrication and MakingCalkin Suero Montero
  • C3: Quantitative Methods for Child-Computer InteractionLisa Anthony

Doctoral Consortium (9am to 5pm)

  • Supporting Friendship Development for Children with Autism and Their Typically Developing PeersAljawharah Alabdullatif
  • Designing to Support Teen Mental Health Using Asynchronous Online GroupsArpita Bhattacharya
  • Youth Design of Digital Stories to Promote Indigenous VoicesMerijke Coenraad
  • The Development of Face-to-Face Collaboration Technology for ChildrenKyle Diederich
  • User Experience challenges for designing Computer-Based Assessments among childrenFlorence Lehnert
  • Can Haptic Feedback Improve STEM Learning for Young Children? Lessons from an Experiment and Teacher Focus GroupsSarah Pila
  • Children's Authentication: Understanding and UsageDhanush kumar Ratakonda
  • Exploring Embodied Learning for Early Childhood EducationMarion Voillot