Demos

  • EPESonic: Understanding Fictional Framing of Metaphorical Actions in Young Children’s Digital Interaction
    Minna Orvokki Nygren, Sara Price
  • βWave: An EEG-Based Self-Awareness Curriculum
    Maryam Beheshti, Paulo Bilkstein
  • My First Biolab – an Inquiry-Based Learning system for Microbiology Exploration
    Yuval Fein, Gilad Gome, Oren Zuckerman, Hadas Erel
  • Interaction Design & Children Designer’s Toolkit
    XueYan Sue Chen, Meghna Nayak, Tiffany C Wong, Saba Kawas, Julie A. Kientz
  • Interactive Educational Game Using Machine Learning
    Emil Dragan
  • Buildagram: a Constructionist Environment for Spatial Reasoning
    Adelmo Antonio da Silva Eloy, Danielle Cruz, Kavindya Thennakoon, Wayne Grant
  • Community Garden: Designing for Connectedness in Online Museum Exhibits
    Jordan Graves, Brian Magerko
  • Growbot: A Robotic System to Help Children Grow Plants
    Deanna Kocher, Cuyler Schmidt Crandall, Christine Yuan
  • Engaging children and parents in Physically Active Maths sessions
    Estibaliz Fraca, Rakhi Leela, Nair Carys Hubbard, Maria A Kambouri, Gavin Mair, Manolis Mavrikis
  • Virtual Dioramas Transform Natural History Museum Exhibit Halls & Gardens to Life with Immersive AR
    Maria C. R. Harrington
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