Click here to download the program in detail per day (pdf)

Click here for the slides of Emer’s presentation

Click here for the slides of Ole’s presentation

Tuesday, June 18

Wednesday, June 19​

Thursday, June 20​

Opening: Welcome
Welcome remarks and logistics
General Chairs
Overview of the technical program
Full & Short paper track chairs, along with Pictorial track chairs
Keynote 1: Emer Beamer – Designathon Works
Session Chair: Tilde Bekker
 
Session 1.1: Children Online
Session Chair: Janet Read
 
Personally Targeted Risk vs. Humor: How Online Risk Perceptions of Youth vs. Third-Party Annotators Differ based on Privately Shared Media on Instagram[FP]
Jinkyung Katie Park: Vanderbilt University; Joshua Gracie: University of Central Florida; Ashwaq Alsoubai: Vanderbilt University; Afsaneh Razi: Drexel University; Pamela J. Wisniewski: Vanderbilt University
 
“I Just Don’t Care Enough To Be Interested”: Teens’ Moment-By-Moment Experiences on Instagram[FP]
Rotem Landesman: University of Washington; Jina Yoon: University of Washington; JaeWon Kim: University of Washington; Daniela E Munoz Lopez: University of Washington; Lucia Magis-Weinberg: University of Washington; Alexis Hiniker: University of Washington; Katie Davis: University of Washington
 
Investigating Attention and Normative Dissociation in Children’s Social Video Games[FP]
Amanda Baughan: University of Washington; Yue Fu: University of Washington; Emily Renee Izenman: Boston Children’s Hospital; Samuel Schwamm: Boston Children’s Hospital; Dania Alsabeh: University of Michigan; Nicole M Powell: Boston Children’s Hospital; Elizabeth Hunt: Boston Children’s Hospital; Michael Rich: Boston Children’s Hospital; David Bickham: Boston Children’s Hospital; Jenny Radesky: University of Michigan; Alexis Hiniker: University of Washington
 
“Bee and I need diversity!” Break Filter Bubbles in Recommendation Systems through Embodied AI Learning[FP]
Xiaofei Zhou: University of Rochester; Yushan Zhou: University of Rochester; Yunfan Gong: University of Rochester; Zhenyao Cai: University of California Irvine; Annie Qiu: University of Rochester; Qinqin Xiao: University of Rochester; Alissa N. Antle: Simon Fraser University; Zhen Bai: University of Rochester
 
How Readability Cues Affect Children’s Navigation of Search Engine Result Pages[SP]
Christine Pinney: Boise State University; Benjamin J Bettencourt: Boise State University; Jerry Alan Fails: Boise State University; Casey Kennington: Boise State University; Katherine Landau Wright: Boise State University; Maria Soledad Pera: TU Delft
 
Session 1.2: Design
Session Chair:Elisa Rubegni
 
Radical Constructivist Cooperative Inquiry Framework: Learning within Design[FP]
Ekta Shokeen: University of Maryland ; Caro Williams-Pierce: University of Maryland, College Park
 
Inclusive Child Engagement in HCI: Exploring Ocean Health with Schoolchildren[FP]
Janet Read: ChiCI Lab, University of Central Lancashire; Matthew Horton: University of Central Lancashire; Dan Fitton: University of Central Lancashire; John King: University of Central Lancashire; Gavin Sim: University of Central Lancashire; Julie Allen: University of Central Lancashire; Ioannis Doumanis: University of Central Lancashire; Tony Graham: University of Central Lancashire; Dongjie Xu: University of Central Lancashire; Michelle Tierney: University of Central Lancashire; Mark Lochrie: University of Central Lancashire; Scott MacKenzie: York University
 
Applying children’s rights to digital products: Exploring competing priorities in design[FP]
Kruakae Pothong: LSE; Sonia Livingstone: London School of Economics; Angela Colvert: University of Sheffield; Larissa Pschetz: University of Edinburgh
 
Creating Personas of Parents of Young Children Based on Balancing Priorities[FP]
Flannery Hope Currin: The University of Iowa; Juan Pablo Hourcade: University of Iowa
 
Iteratively Designing a Mobile App for Measuring In-Group Out-Group Bias with Preschool Children[FP]
Anne Elsässer: Julius-Maximilians-University Würzburg; Anna Riedmann: Julius-Maximilians-Universität Würzburg; Patrick Schneider: University of Konstanz; Christina Felfe: University of Konstanz; Birgit Lugrin: Julius-Maximilians-Universität Würzburg
 
Enhancing Computational Thinking with 3D printing: Imagining, designing, and printing 3D objects to solve real-world problems.[SP]
Marianthi Grizioti: National and Kapodistrian University of Athens; Chronis Kynigos: National and Kapodistrian University of Athens; Maria Stella Nikolaou: National and Kapodistrian University of Athens
 
Session 1.3: Design II
Session Chair:Suleman Shahid
 
Bridging the Gaps: Participatory Science Communication and Dissemination With and for Children[FP]
Bieke Zaman: KU Leuven; Emilie Bossens: KU Leuven; Priscilla Van Even: KU Leuven
 
A Systematic Review of the Probes Method in Research with Children and Families[FP]
Seray B Ibrahim: King’s College London; Alissa N. Antle: Simon Fraser University; Julie A. Kientz: University of Washington; Graham Pullin: University of Dundee; Petr Slovak: King’s College London
 
Making a Metaphor Sandwich: Analyzing Children’s use of Metaphor During Tabletop Telepresence Robot Supported Participatory Design[P]
Casey Lee Hunt:ATLAS Institute, CU Boulder; Kaiwen Sun:School of Information,
University of Michigan;Kaitlyn Tseng:Pratt Institute;Priyanka Balasubramaniyam:ATLAS Institute, University of Colorado Boulder;Allison Druin:Provost’s Office, Pratt Institute;Amanda Huynh:Industrial Design, Pratt Institute;Daniel Leithinger:ATLAS Institute, University of Colorado at Boulder;Jason Yip:Information School, University of Washington
 
Evaluating Children’s Engagement with Technology Through the Lens of the Grammar of Visual Design[P]
Cristina Maria Sylla; Maitê Moraes Gil; Douglas Luiz Menegazzi; Monica Landoni
 
Session Demos: Lighting Presentations
Session Chair: Elizabeth Bonsignore & Matthew Horton
 
Science Chaser app: A gamified learning journey into STEM activities[D]
 
Kaleidolight: An Interactive Educational Device for Children to Explore Additive Color Theory and Create Visual Art with Light, Color, and Shapes[D]
 
Co-constructing Náhookos Bi’ka’ constellation with STARR[D]
 
“Schlusslicht”: An Ambient Display to Keep Kids and Parents in the Loop When Managing Playing Time and Disengaging From Games[D]
 
“Beehive” Interactive Installation for Playgrounds: Reflecting on Children’s Rights in the Context of Big Data Industry[D]
 
Periodic Fable in the Wild: Bringing Chemical Elements to Life and Making Them Relatable to Preteens[D]
 
Keynote 2: Ole Sejer Iversen – Aarhus University
Session Chair: Judith Good 
Session 2.1: Play & Games
Session Chair: Cristina Sylla
 
A Playful Path to Sustainability: Synthesizing design strategies for children’s environmental sustainability learning through gameful interventions[FP]
Raghad Albar: University College London; Andrea Gauthier: University College London; Asimina Vasalou: University College London
 
Technologies Supporting Social Play in Neurodiverse Groups of Children[FP]
Katharina Werner: TU Wien; Kay Kender: TU Wien; Laura Scheepmaker: Saxion University of Applied Science; Christopher Frauenberger: University of Salzburg
 
ArticuMotion: Towards Assessing Motor Speech Disorders via Gamification[FP]
Ghada Alsebayel: Northeastern University; Mahsa Nasri: Northeastern University; Caleb P. Myers: Northeastern University; Giovanni M Troiano: Northeastern University; Elaheh Hatamimajoumerd: Northeastern University; Sarah Ostadabbas: Northeastern University; Kristen Allison: Northeastern University; Casper Harteveld: Northeastern University
 
Investigating the Impact of Monetization on Children’s Experience With Mobile Games[FP]
Dan Fitton: University of Central Lancashire; Scott MacKenzie: York University; Janet Read: ChiCI Lab, University of Central Lancashire
 
Sense-O-Nary: Exploring Children’s Crossmodal Metaphors Through Playful Crossmodal Interactions[SP]
Tegan Joy Roberts-Morgan: University of Bristol; Brooke Morris: University of Bristol; Elaine Czech: University of Bristol; Suhan Neema: University of Maryland, College Park; Abigale Stangl: University of Washington; Kyle Michael Keane: Massachusetts Institute of Technology; Matthew Horton: University of Central Lancashire; Janet Read: ChiCI Lab, University of Central Lancashire; Oussama Metatla: University of Bristol
 
See Hear Touch Smell and …Eat!”: Helping Children Self-Improve Their Food Literacy and Eating Behavior through a Tangible Multi-Sensory Puzzle Game[SP]
Xueyan Cai: Zhejiang University; Kecheng Jin: Zhejiang University; Shang Shi: Zhejiang University; Shichao Huang: Zhejiang University; Ouying Huang: Zhejiang University; Xiaodong Wang: Zhejiang University; Jiahao Cheng: Zhejiang University; Weijia Lin: Zhejiang University; Jiayu Yao: Zhejiang University; Yuqi Hu: Ningbo Research Institute, Zhejiang University, Ningbo; Chao Zhang: Cornell University; Cheng Yao: Zhejiang University
 
Gamification Strategies for Child Protection: Best Practices for Applying Digital Gamification in Child Sexual Abuse Prevention[SP]
Gianluca Schiavo: Fondazione Bruno Kessler; Eftychia Roumelioti: Fondazione Bruno Kessler; Giulia Deppieri: Fondazione Bruno Kessler; Annapaola Marconi: Fondazione Bruno Kessler
 
Session 2.2: Learning
Session Chair: Monica Landoni
 
Design Thinking Activities for K-12 Students: Multi-Modal Data Explanations on Coding Performance[FP]
Isabella Possaghi: Norwegian University of Science and Technology; Feiran Zhang: Norwegian University of Science and Technology; Kshitij Sharma: NTNU; Sofia Papavlasopoulou: NTNU
 
Promoting Equitable Learning Outcomes for Underserved Students in Open-Ended Learning Environments[FP]
Joyce Horn Fonteles: Vanderbilt University; Celestine E Akpanoko: Vanderbilt University; Pamela J. Wisniewski: Vanderbilt University; Gautam Biswas: Vanderbilt University
 
Transformative agency — the next step towards children’s computational empowerment[FP]
Netta Iivari: University of Oulu; Ole Sejer Iversen: Aarhus University; Rachel Charlotte Smith: Aarhus University; Marie-Monique Schaper: University of Lleida; Leena Ventä-Olkkonen: University of Oulu; Heidi Hartikainen: University of Oulu; Sumita Sharma: University of Oulu; Marianne Kinnula: University of Oulu; Essi Lehto: University of Oulu; Jenni Holappa: University of Oulu; Tonja Molin-Juustila: University of Oulu
 
Learning from Learning – Design-Based Research Practices in Child-Computer Interaction[FP]
Olof Torgersson: Chalmers University of Technology and University of Gothenburg; Gökçe Elif Baykal: Ozyegin University; Eva Eriksson: Aarhus University
 
Meet MicroCode: a Live and Portable Programming Tool for the BBC micro:bit[FP]
Kobi Hartley: Lancaster University; Elisa Rubegni: Lancaster University; Lorraine Underwood: Lancaster University; Joe Finney: Lancaster University; Thomas Ball: Microsoft; Steve Hodges: Lancaster University; Eric Anderson: Microsoft; Peli de Halleux: Microsoft Research; James Devine: Microsoft; Michał Moskal: Microsoft Research
 
Ting Liu: Texas A&M University; Francis Quek: Texas A&M University; Gabriela Gomez: Texas A&M University
 
Session 2.3: Families & Connections
Session Chair: Jerry Fails
 
Bridges, Glitter, and *Spaceship Noises*: Young Children’s Design Ideas for Communication Across Distance[FP]
Benett Axtell: Simon Fraser University; Cheng Yin Zhu: McGill University; Carman Neustaedter: Simon Fraser University
 
From Viewers to Teachers: Child-Led Teaching Strategies and Family Participation in YouTube How-Tos[FP]
Zhenyao Cai: University of California Irvine; Shiyao Wei: Florida State University
 
ContextQ: Generated Questions to Support Meaningful Parent-Child Dialogue While Co-Reading[FP]
Griffin Dietz Smith: Apple; Siddhartha Prasad: Brown University ; Matt J. Davidson: Apple; Leah Findlater: Apple; R. Benjamin Shapiro: Apple
 
ChiParCo and ParChiCo: Connecting Children and Parents Remotely With Tailored Tangible Communication Tools[SP]
Anna Sophia Calmbach: Saarland Informatics Campus ; Sophie Kunz: Saarland Informatics Campus; Alice C Haynes: Saarland Informatics Campus; Jürgen Steimle: Saarland University, Saarland Informatics Campus
 
Session WiP 1: Lightning Presentations
Session Chair: Kate Howland & David Weintrop
 
TREESENSE — Sensitising Children to Nature through Embodied Play[WiP]
 
Toward Personalised Learning Experiences: Beyond Prompt Engineering[WiP]
 
A tangible, toy-based platform to evaluate the child’s social interaction in turn-taking game: a prospective on monitoring neurodevelopmental disorders[WiP]
 
Tools to Support High School Students’ Creativity in Scientific Research: Creativity Support Tools for Research[WiP]
 
The use of Transitional Wearable Companion toys to promote children’s emotional intelligence: the Emotion-Lab program[WiP]
 
Enhancing Autism Therapy through Smart Tangible-Based Digital Storytelling: Co-Design of Activities and Feasibility Study[WiP]
 
Enhancing Museum Experience with VR by Situating 3D Collections in Contex[WiP]
 
Children’s Drawings Speak: Comparing Sketch Features amongst Development Groups[WiP]
 
Smart Speaker Data Donations in Families: The Project Rosie Perspective[WiP]
 
Co-Rhythm: Analyzing Children’s Performative Gesture-based Interactions in a Music Composition Tool[WiP]
 
“Participatory Design of Our Eco-Logbook”: Supporting Children’s Climate Action Through Interactive Data Visualisations[WiP]
 
Interactive Storytelling with Social Robots to Support Multilingual Children[WiP]
 
Stress Diffuser: A Biofeedback Agent for Stress Management in Children During Homework with Parent Involvement[WiP]
 
Pots and Pans, Books and Stories, Apps and Tablets – The Power of Digital in Young Children’s Pre-school Settings[WiP]
 
They played for 45 minutes!?: Evaluating Jo! a TUI Tailored for Real-World Classroom Setting[WiP]
 
Exploring Empathic Design for Children Based on Role-Play Activities: Opportunities and Challenges within the Indian Context[WiP]
 
Redesigning EarSketch for Inclusive CS Education: A Participatory Design Approach[WiP]
 
The Transfer Deficit in the Context of Social Robots: A Case of Early Spatial Learning from Screen-Based Technology[WiP]
 
“We are in this together”: Supporting Neurodiverse Children in Participatory Design through Design Partnering[WiP]
 
Magic Camera: An AI Drawing Game Supporting Instantaneous Story Creation for Children[WiP]
 
Co-design of an Extended Reality Escape Room with Primary School Students[WiP]
 
Talkative Museum: Augmented Reality Interactive Museum Guide System Towards Collaborative Child-Parent-Specimen Interaction[WiP]
 
Empowering Deaf Children Through Tabeer-e-Isharaat, A Digital Educational Platform[WiP]
 
“He always wanted to be far”: Exploring Expanded Proxies to Design Social Play Experiences with Autistic and Neurotypical Children[WiP]
 
App Planner: Utilizing Generative AI in K-12 Mobile App Development Education[WiP]
 
The Effect of a Social Robot on Children’s Pain and Anxiety During Blood Draw[WiP]
 
“I Said Knight Not Night!”: Children’s Communication Breakdowns and Repairs with AI Versus Human Partners[WiP]
 
It’s like I’m the AI: Youth Sensemaking About AI through Metacognitive Embodiment[WiP]
 
Jamming with Culture – Piloting Cultural Game Jam with Youth[WiP]
 
“AI is a robot that knows many things”: Cypriot children’s perception of AI[WiP]
 
 
Session 3.1: VR / AR
Session Chair: Panos Markopoulos
 
Is Your Family Ready for VR? Ethical Concerns and Considerations in Children’s VR Usage[FP]
Qiao Jin: University of Minnesota; Saba Kawas: University of Minnesota; Stuti Arora: University of Minnesota; Ye Yuan: McMaster University; Svetlana Yarosh: University of Minnesota
 
Understanding Adult Stakeholder Perspectives on the Ethics of Extended Reality Technologies with a Focus on Young Children and Children in Rural Areas[FP]
Juan Pablo Hourcade: University of Iowa; Summer Schmuecker: The University of Iowa; Delaney Norris: The University of Iowa; Flannery Hope Currin: The University of Iowa
 
From Pirate Islands to Routing Tables: Investigating Intermediate Representations in Concreteness Fading through AR Learning[FP]
Anthony Trory: University of Sussex; Kate Howland: University of Sussex; Judith Good: University of Amsterdam; Benedict du Boulay: University of Sussex
 
MoodGems: Designing for the Well-being of Children with ADHD and their Families at Home[FP]
Evropi Stefanidi: University of Bremen; Jonathan Luis Benjamin Wassmann: Hochschule Hannover; Paweł W. Woźniak: Chalmers University of Technology; Gunnar Spellmeyer: Hochschule Hannover; Yvonne Rogers: UCL ; Jasmin Niess: University of Oslo
 
Navigating Academic Transition: Unveiling Mental Health Challenges in the Shift from High School to University[FP]
Noverah Khan: Lahore University of Management Sciences; Syeda Rida Fatima: Lahore University of Management Sciences ; Kanza Aijaz: Lahore University of Management Sciences ; Suleman Shahid: Lahore University of Management Sciences
 
Data Physicalization and Tangible Manipulation for Engaging Children with Data: An Example with Air Quality Data[SP]
Sander de Kreij: University of Twente; Champika Ranasinghe: University of Twente; Auriol Degbelo: University of Münster
Session 3.2: Data / Science
Session Chair: Michalis Giannakos 
 
“Why is Everything in the Cloud?”: Co-Designing Visual Cues Representing Data Processes with Children[FP]
Kaiwen Sun: University of Michigan; Ritesh Kanchi: University of Washington; Frances Marie Tabio Ello: University of Washington; Li-Neishin Co: University of Washington; Mandy Wu: University of Washington; Susan Gelman: University of Michigan; Jenny Radesky: University of Michigan; Florian Schaub: University of Michigan; Jason Yip: University of Washington
 
High-performing Groups during Children’s Collaborative Coding Activities: What Can Multimodal Data Tell Us?[FP]
Feiran Zhang: Norwegian University of Science and Technology; Isabella Possaghi: Norwegian University of Science and Technology; Kshitij Sharma: NTNU; Sofia Papavlasopoulou: NTNU
 
Youth as Peer Auditors: Engaging Teenagers with Algorithm Auditing of Machine Learning Applications[FP]
Luis Morales-Navarro: University of Pennsylvania; Yasmin Kafai: University of Pennsylvania; Vedya Konda: University of Pennsylvania; Danaë Metaxa: University of Pennsylvania
 
Design failures in data visualization programming activities[P]
Cassia Fernandez University of Sao Paulo, Sao Paulo, Brazil TLTL, Teachers College, Columbia University, NY, New York, United States;  Paulo Bilkstein Math, Science, and Technology, Teachers College, Columbia University, New York, New York, United States; Roseli de Deus Lopes Lopes Dept. of Electronic Systems, Escola Politécnica da USP, São Paulo, São Paulo, Brazil
Session 3.3: Expanding Interaction
Session Chair: Juan Pablo Hourcade 
 
Moveable Alipbi: A Montessori-inspired Design of Long-Term Child-Robot Interaction for Early Literacy Development[P]
Nurziya Oralbayeva Graduate School of Education, Nazarbayev University, Nur-Sultan, Kazakhstan,  Aida Zhanatkyzy Robotics and Mechatronics, Nazarbayev University, Nur-Sultan, Kazakhstan; Aida Amir Graduate School of Education, Nazarbayev University, Astana, Kazakhstan; Zhansaule Telisheva Robotics and Mechatronics, Nazarbayev University, Nur-Sultan, Kazakhstan; Anara Sandygulova Robotics and Mechatronics, Nazarbayev University, Nur-Sultan, Kazakhstan
 
Expert Insights on Robots for Safeguarding Children: How (not) and Why (not)?[FP]
Leigh M Levinson: Indiana University – Bloomington; Nida Itrat Abbasi: University of Cambridge; Selma Sabanovic: Indiana University; Hatice Gunes: University of Cambridge
 
Autistic Expression Beyond the Verbal – Studying Minimally-Verbal Autistic Indian Children’s Embodied Interactions with Screen-Based Technology[FP]
Sanyukta Singh: The University of Edinburgh; Cara Wilson: University of Edinburgh
 
“Are you smart?”: Children’s Understanding of “Smart” Technologies[FP]
Kai Quander: University of South Florida; Tanzila Roushan Milky: University of South Florida; Natalie Aponte: University of South Florida; Natalia Caceres Carrascal: University of South Florida; Julia Woodward: University of South Florida
 
Session WiP 2: Lightning Presentations
Session Chair: Kate Howland & David Weintrop
 
Seeing Science: Inquiry-Based Learning at Home Through Mobile Messaging System[WiP]
 
Exploring Young Children’s Views on Sharing Personal Health Data Between Ages 7-14[WiP]
 
Moving Between the Virtual and Real – Children Trying Out a Metaverse Digital Twin[WiP]
 
Grow with Your AI Buddy: Designing an LLMs-based Conversational Agent for the Measurement and Cultivation of Children?s Mental Resilience[WiP]
 
Insights from Youth Co-designers on Remote Multimodal Prototyping with Paper Playground[WiP]
 
Interactive Game Carpet with Gait Analysis for Children’s Lower Limb Training[WiP]
 
Kid Query: Co-designing an Application to Scaffold Query Formulation[WiP]
 
Exploring and Evaluating the Impacts of Rhythm Training on Reading through Interaction Design[WiP]
 
Playgrounds and Prejudices: Exploring Biases in Generative AI For Children.[WiP]
 
Digital Augmentation in Special Needs Reading: Enhancing Inclusiveness: Exploring a Digitally Augmented Reading System in Special Needs Education[WiP]
 
Measuring Eudaimonic Experiences in Schools: Preliminary Results from the QEES[WiP]
 
Ensuring Inclusivity and Well-being of Children Call for Accuracy in Ethical (Design) Practices: Making the Interpersonal Aspects of Data Collection Explicit and Value-centred by Scaffolding the Quality Criterion of ‘Sincerity’ in Human-involved Research[WiP]
 
Enhancing Educational Experiences Through Reflective Documentation in a Constructivist Brazilian School[WiP]
 
Inclusive Museums for Children with Disabilities: Utilising Disabled Expertise to Create More Inclusive Museums[WiP]
 
Enhancing Needs Discovery in Children with Type I Diabetes through Collage Techniques[WiP]
 
Designing for Tinkerability and Accessibility: Developing the OctoStudio mobile app to engage blind and visually impaired learners in creating with code[WiP]
 
Storytelling with ALMA: A Multisensory Approach to Enhance Kindergarteners’ Emotion Regulation[WiP]
 
Children As Evaluators: Understanding Emotion Language Acquisition[WiP]
 
Using Taxonomies to Analyse Children’s Drawings of Health Data Visualisations[WiP]
 
Interest-Driven Data Science Curriculum for High School Students: Empirical Evidence from a Pilot Study[WiP]
 
Let’s Play: Early Explorations of Child-Caregiver Embodied Interactions[WiP]
 
“This is like a toy it already got me”: Results of Two Usability Studies of Robotito VPL App with Teachers: Robotito VPL Usability Evaluations[WiP]
 
Finding resilience through music for neurodivergent children[WiP]
 
Exploring the use of an interactive storytelling toy to engage Ukranian child refugees in learning Italian[WiP]
 
Co-designing a Child-Robot Relational Norm Intervention to Regulate Children’s Handwriting Posture[WiP]
 
Reflections on Data Collection during Toy Prototype Development in a Design Studio Course[WiP]
 
Enhancing Assessment of Social Motor Synchrony Through Full-Body Interaction: A Novel Approach with OSMoSIS Tool[WiP]
 
 
 
Session RDC: Research Design Competition
Session Chair: Elmir Yadollahi, Isabel Neto, & Lorrain Underwood
 
From Wrist to Heart: The Impact of Interactive Wristbands for Inclusive Learning Environments[RDC]
 
The Audiovisual Virtual Assistant (AVA): The Augmented Reality Translation Helmet that Breaks Language Barriers[RDC]
 
TogetherTales RPG: Prosocial Skill Development Through Digitally Mediated Collaborative Role-Playing[RDC]
 Closing Event
Awards and Closing remarks for IDC 2024
General Chairs
Reveal for IDC 2025
General Chairs