Date: Friday June 23 (full day event)
Place: Northwestern University
Name: International Symposium on Learning, Design and Technology (LDT)
A symposium is generally defined as a meeting organized so that experts in a given field can meet, present papers, and discuss issues and trends or make recommendations for a certain course of action.
The main difference between a conference or a workshop and a symposium lies in the size and sometimes the scope of the event. Conferences tend to be larger in size than symposiums, while workshops are smaller, and more focused on a given subject or theme within a larger research field. The symposium is, typically, wider than a workshop with several subjects being contemplated within a research field.
Call for Papers
The Symposium on Learning, Design and Technology (LDT) aims to provide an interdisciplinary playground for researchers and professionals across the areas of interaction design and technologies (e.g., human-computer interaction, artificial intelligence, participatory design) and learning (e.g., educational technology, educational research). The main objective is to build a forum around the intersection of these topical areas. Participants from a variety of organisations are invited: learning sciences, learning analytics, educational psychology, educational data, and researchers in interaction, design and digital literacy. LDT aims to develop a critical discussion, debate and co-development of ideas and approaches about the next generation of learning environments and literacies, and the way they can be identified, utilised and enhanced in order to help us improve the contemporary learning and the learning experience. LDT research addressing the design, development, evaluation, and implementation of interactive computer systems to support and amplify human learning and cognition, and the wider impact of learning and technology on the society and the respective actors (e.g., students, teachers, parents).
To explore future literacies and technologies to support learning, we aim to build a research community around this topical area. This will allow us to support the development of new literacies (including media literacy and computational literacy) and brainstorm about what the next generation of technologies might look like, what kind of learner-generated data can be collected, and how these data can help us to better understand and improve the learning experience.
Suggested topics include, but are not limited to the intersection of interaction design and learning:
- design issues and methodologies with and for learners and teachers.
- development of new literacies (e.g., media and computational literacy) and the role of tools such as robotics, 3D printing, and intuitive programming languages.
- new contexts of learning that illuminate opportunities to design for, and study, learning with technology.
- Intelligent and interactive technologies to support learning (e.g., mobile, tablet, VR, AR & MR, multimodal and adaptive interfaces, wearables, AI-powered systems),
- Learner-centered AI, opportunities and implications.
- contemporary and emerging intelligent technologies to support learning,
- evaluation studies of new and emerging technologies for learning.
- studies discussing the involvement of students and teachers in the design process.
- ethics in approaching interaction design and learning research.
- future vision articles, discussing trends and directions pertinent to LDT.
Registration and Venue:
Further details about symposium’s location and registration will be announced here. [it will be as a full day IDC workshop registration…]
- EasyChair opens for submissions: early Feb
- Abstract submission deadline: mid-Feb (AoE)
- Paper submission deadline: early March (AoE)
- Notification of acceptance: early April
- Camera ready submission for all tracks: end of April
- ACM TAPS submission for all tracks: early May
- Registration (required for authors): See IDC’s registration details
- June 23 [full day Symposium]